I'm afraid I don't have any insight on how the app works exactly and if there's a way for me to alter the game to be more compatible with the app, I'm not aware of it. ^ ^;
Unfortunately most mods have been made incompatible with 4.0 and Venture Forth and will need to be updated by the mod authors, but you can still read up on them here:
A bit late of a reply but it's set to be coming out soon. No exact date yet since being a single developer means one interruption interrupts the game's development entirely but I'd guess not longer than another month.
Bought the game a few days ago and have been loving it, one of the best H-Games I've probably played. although I can't seem to find the circus, I'd like to at least know a general area to look for it
I have a question How many tombs can you get in the demo also im confused on how to do the gem stone? So far I have the green and blue tomb If so then can you tell me where they are thank you! Also where is Yterre?
hey i need help my elf has vanished and i cant get her back idk how or why she has but she wont return to the party no matter what .she got turned into a onahole and since then wont return ,but also the game is still saying shes still with me
I think she is in your inventory as onahole. You can use latex melter to return her. Anyway, if you have some glitch and she is not in inventory, there is a secret button to return all members in the Gianna Castle Orbs room across one of the orbs in the void.
I'm slightly disappointed that there is no change in dialogue with Jyla if you defeat The Council and acquire The Blue Tome before talking to her for the first time.
How can we make use of Samona's Attachment slots? I've got all her JP skills and she's lvl 10, but I STILL can't use them.
Visit the west beach puppet shop, abandoned place south of the teleport point, need to shrink to get in, even if you have Samona, but the door gets unlocked when you try to leave regardless of whether or not you have Samona.
I have a bunch of bugs to report. Different difficulties seem to be stored as different games, though mostly copy/pasted from one to another. If it makes any difference, I play the Steam version and mostly on the hard difficulty.
1. A lot of Samona's transformations are broken in various ways. For example, the orc transformation shares her main level rather than having a separate level. Samona's skeleton transformation is unable to attack without a necromancer in the party, unlike other characters' skeleton transformations. Some of her transformations improperly leave spell attack as the default action. This makes her the only cheerleader able to attack, for example.
2. If you turn a mega slime into a relic, then restore the character to her original body, it only restores one character and not the other slimes merged in. This causes the other characters to vanish from your party. I've seen that you added a way to restore other characters that vanish, but this is at least one way that they vanish.
3. The "(faceless) copies her master" text counts as an attack that targets the golem for the Kepiat fight. This is true even if the action is something that does not actually target the golem, such as sneak, guard, or heal. As this triggers massive retaliation, it makes the Kepiat fight basically unbeatable if you have a masked and a faceless in your main party.
4. Winning the Lady Lyra fights grants experience to a mega slime, which normally does not gain experience. This is probably due to the battle having a different experience granting mechanism from most, as it restores defeated party members and then grants everyone experience. This can be exploited to level up a mega slime to much higher than the number of merged party members.
5. A slime's bounce attack will not attack more than twice. As I read the text, it looks like it supposed to be a 75% chance to repeat indefinitely, akin to colossus (which is 60%) or funeral march. Instead, it only makes one or two attacks, making it basically a weaker version of glob.
6. Ripvannibala's instant kill attack can target and kill a relic. I haven't seen anything else in the game that can target relics at all, at least apart from Luxatep claiming them, which is obviously intentional. City of Mists is weird enough that I'm not entirely certain that this is a bug, but I'm reporting it anyway. This is likely intentional, but Ripvannibala is unable to kill skeletons.
7. When a faceless tries to copy a masked Jyla's steal attack, she sometimes copies a different party member's action instead. I'm not sure exactly what causes it, as it doesn't always happen. One thing that will reliably trigger it is that if a party has a masked Nuan use double strike, a masked Jyla use steal, and a faceless commoner, then the commoner will double strike twice (four attacks in total) but not steal at all.
8. When the mindmill is defeated by an instant attack such as dart or instant strike, it doesn't immediately die the way that other enemies do. Rather, it allows you to continue targeting it, then dies before any characters take their normal turn once the round starts. This allows it to consume additional instant attacks.
9. A cheerleader's Cheer IV skill heals a lot more health than the text shows. The text shows 10% of max health, which is the same as basic Cheer. The skill actually heals a lot more than that, and is clearly scaling with something (maybe passion?) that doesn't get reflected in the displayed numbers, so the text is wrong.
10. The max health values for many bosses in the journal are wrong. For example, the Sea Market councilors are listed as 700 HP, but actually have 2100. I suspect that what happened is that they were right originally, then you changed boss health values, but didn't update the journal. The slick way to do it is to have the journal read the boss health values directly, but I don't know if RPG Maker makes that awkward to do. The enemy journal is a cool feature, but it's made less useful when it's wrong.
Honestly really love this game! Just wish more could be done with the Statues. Like, craft three together to make a Cerberus, or make them into a Gargoyle. Wish more was done for the petrification side of things.
I... posted a bug report on the Steam forums, not knowing about this spot. (Also, would've likely bought it here if I knew about this spot!)
(It... had to do with *something* related to the Scarecrow Status causing characters to restore 25 HP every time they hit, and also disappear entirely except as inventory items if they became Onaholes)
EDIT: I've... also been completely unable to find the Blue Jewel from the hint offered shortly before you get the Blue Tome.
There should be two download buttons on the page, one for the full version (3.01). You can also go to your games library, done by clicking on the arrow next to your name in the top right, then choosing "My library."
normally, you have to download from your normal browser when there is a demo download here on the itch app...it never works correctly in all the times ive seen this
I bought the game like a year ago, but realized I'm currently playing a demo version. I don't see a full download version right now, but it's asking me to pay another $10. I check and I paid $7 for it some time around last year.
How do I solve this? The full version is not available for installation. I'm missing access to areas.
Found out that I can't have it on Itch. Looks like it can only be as download. Hoping my saves are compatible. Dx
Edit: Oof. There's 3 save folders instead of 1 now. Oh well. Thanks for keeping the game updated anyways! I didn't realize I was still playing so many version back all this time. I though I was just dumb and couldn't find the stuff. ^^"
There needs to be some serious balancing updates made. I'm realising a couple hours into the game that it's seemingly incredibly easy to get soft locked, and items to cure conditions that drop from enemies that have a very low drop chance. Gold drops are also very low and I'm more likely to have my entire party unplayable before I actually can afford a single cure item from the shop. Good game and has a lot of variety but wow the balance is so irritating.
Some more criticism to consider : I'm finding that party members that disappear are really hard to find. I barely found a character that disappeared from turning into a tree, and I cannot find a character that disappeared due to the hieroglyph effect. It would help if there was an option to just tell you where they are, or have them show up on the party member page in their disappeared state, because I've looped the tomb like 10 times and can't find the missing party member.
EDIT: I think there's a bug with the hieroglyph. Sable was a zombie/skeleton, had their soul in a soulgem, and was turned into a hieroglyph. I assume you're supposed to use the pickaxe on the blue crystal wall to find the missing party member(I couldn't find them anywhere and the sign next to it seems to reference the status description in the journal with the mention about forgotten party members). I returned Sable to her original body via an altar and the soulgem and it returned her body. I'm afraid the save might be bugged now although I dunno.
Final feedback to add as I finished the game : Any options for a NG+ option to replay or is the game not built for that? I suppose anyone could use the cheats on the easy mode but that feels a bit much if you just want to replay but keep all levels, items, etc.
I also couldn't find the final end 2 and I'm not sure how to unlock it lol
Hello there, I seem to be kinda stuck. Playing the demo and it seems the only place I can really progress into is this mansion that I need to "look like a maid to enter" but I looked just about everywhere and I cannot find any maid outfits.
I have just defeated the council and got the blue book. Also got the green book a while back. Marisa is just repeating her "I am too important to talk to you" spiel and no other NPC seems to point me in any direction.
Decided to check up on this and surprised it keeps getting major updates. Seriously, this game is criminally under the radar and gets better support than games I've paid x10 the price of. Randomizers and difficulty adjustments sound neat, I'll definitely try a new playthrough with those. One thing I noticed right away though is the stat randomizer can pick the exact same buff and penalty. Not sure that's intended.
Do you have any plans to move on to new project after this?
Thank you very much and I'm very glad you happened to come across it!
And yeah, I noticed that about the stat randomizer while testing, but it felt sort of in the spirit of "true randomness" to let then potentially zero out like that. I think I'll change that in a future update, though.
As for the future, I'm currently working on getting Gianna onto Steam and after that I'll be working on an expansion to the game adding new areas, statuses, bad ends, and more!
Well I'm actually going to be finished with 3.0 very soon. ^ ^; So it would probably be best for you to wait before continuing, but the translated dialogue itself should be relatively simple to copy over to the new RPG Maker project.
First of all Found this game by pure chance, tried the demo, so impressed I bought the full thing and glad I did. Hypnosis, monsters and more.
Quick question though, how do I propose to the party member? Cause I have thier admiration up past 200. Maybe I missed something in it's tutorial, but I am lost.
Hello and thank you very much for the support! Glad to hear you're enjoying the game!
If you haven't found it yet, there's a location in the western region of the world called the Seaside Chalet you can buy. Once you do, you can interact with teammates and propose if their attraction is high enough.
But now I've encountered something that might actually be a problem. After defeating the sculptress, she and Liliana are just gone. Can't seem to find Liliana and there's not even a scene choosing the boss's fate. Is this a bug or is there something I'm missing?
If it helps notification, had gotten smashed by the boss the first time and so had to come back. And the gaunlet of enemies before reaching the fight didn't spawn the second time.
Yes, unfortunately this glitch was still present in this release after being reported and thought to be fixed prior, but was reported again. Apologies!! Thankfully, though, it has been fixed with the latest dev version of the game and won't be present for the full release of version 3.0.
As long as it allowed you to get the Green Jewel, the save should still be salvageable, but you'll need to use a secret space found across from the Blue Orb's pedestal in the Hall of Orbs in Gianna Castle. Interact with the wall opposite and you should get a prompt offering to restore any lost party members. Again, apologies for the inconvenience!
Love this game, been playing the Hard Mode beta with full randomiser on. A couple of things I've observed in doing so:
1) Some conditions are a nightmare to get rid of and can put a stop on your progress. Slime has been a real barrier, I've had a girl go from 0 to full Slime in one turn with the changes and have not been able to get hold of a Solidifer for anything. As Lilina is stuck as one, I can't finish the gallery and therefore progress further in the game. Faceless Maid has had similar issues and I'm sure there might be a few others. It might be worth having the merchants sell a "cure all conditions" item for either a high fee or some other cost (Maybe whoever uses it loses a level in their main class or something?).
2) Item distribution is a bit hit-and-miss. I've gotten 10 mask fragments, 3 gambler's tickets, 3 government letters and an one extra spellbook than required but have yet to receive tickets to access the stadium or circus. The stadium still lets you in after you pay the money if you have the ticket or not, but the circus is a no-go. It might be a good idea to have the game limit how many of the key items it gives out, so once it hits, say, the 5 mask fragments needed, it doesn't spawn any more to allow other important items a chance.
3) Some of the fights are a bit unbalanced with the hard mode changes. The Laelaps bounty hunters are a bit too lethal, they can quickly chain together putting collars on party members and hitting the button and can, if they feel like it, two turn you as the Captured state means no one comes in to replace them. Meanwhile, I've cheesed a few fights on accident because of boss enemies focusing solely on a party member they can't get rid of. I beat the bonus boss lady (the one in the manor in the castle town) pretty much because she became obsessed with mindbreaking a slime that couldn't be mindbroke.
4) Rokkas appears to be bugged, after the first few rounds the battle just stops with no options available.
Thanks for the feedback and I'm glad you're enjoying the game and the new features!
As for your points:
1) That's a fair point, although keep in mind that the Morph spell is always an option, especially with the Copy status. Limited cure options is part of the appeal of these modes, I'd say, but it's also true that having it happen to Lilina can be an unfortunate outcome. Perhaps a method to cure Lilina specifically could be added to avoid these sorts of roadblocks.
2) I agree that some tweaking may be in order (I've had multiple people report that the Chest of Maid Outfits is notoriously difficult to find depending on your RNG), though right now the availability of key items is 1-to-1, so since there are actually 15 Mask Fragments in the City of Mist, they do take a big chunk of them just given how far they outnumber other types. As for the stadium, that sounds like a bug, so I'll be taking a look at that.
3) The Laelaps have been in need of a nerf for a while, to be honest, so you can expect that to happen in both Normal and Hard. Pretty much all of these issues ties into the AI, which is tricky given what RPGM is capable of, even with plugins like the ones I use. But I'll be tweaking them as development advances and I'll fix the Slime+Mindbreak issue right away!
4)I've had some other people report this and I'm working on a solution. It seems to be related to her necklace flashing "move."
Hello, I’m almost done with the game, though I’d like to ask if there is a Stop tome laying around, where the puppet customizer is, where the @L@SH@S H@@S@ is, and how do I find the rest of the recruitable characters, cause I’ve only found 7. Sorry if that’s a lot to ask
Hello I love the game so far, but I seem to be stuck on the Key i got from the Forestkin Chief on MT Pleasant. Where do I find the keyhole for it, cause I have tried it all around the Master's House but it doesnt fit anywhere
As of version 2.1, they should unlock automatically when you place them, but if you're using a transferred save from 2.0 where Orbs have already been placed, I'm afraid they're unobtainable for that playthrough.
found the answer had to interact with the scrolls on the maesters desk loving the game really happy with the amount of content and hope more keeps getting added
If this or something like it happens, I've placed a hidden space in the Hall of Orbs room that can return missing party members to the party. Just interact with the black wall space directly across from the Blue Orb's spot.
Sorry about this and I'll continue fixing bugs for the next version!
I figured out what caused the problem. If you fail the fight against The sculptor and the Lilina golem it causes a sequence break of some sort and going back to rematch doesn't start the cutscene for the fight or the ending.
Hopefully, yes! I'm going to try and have it available before the end of April, but things often come up that delays those plans. I'll be announcing it here when it is, though!
hello just started playing your game and enjoying it so far. just 1 question is the h content (scenes) only in the bad ends and if yes are there plans to add h content in other ways? thanks
Well, I suppose it depends on how you define H content since there's a lot that happens during the battles as well. Other than that, some H events can happen in the overall story, but most of it is in the Bad Ends, yes.
Amazing game, love the huge variety of content, the depth, and the shockingly deep worldbuilding!
There's just one thing I seem to be stuck on. Well, perhaps two. It seems like there should be a way to walk on the darker patches of lava in the Demons' Spire, but I've got no idea what it is. Also I'm not sure how to get at the chest behind Marisa.
there is a thing I don't understand, when samona becomes a puppet I can't put any puppet accessories on her, it's intentional or a bug, because if it's intentional, it wouldn't make sense because she was a puppet goddess and she seemed to have all her senses and the only thing you use is the common object to detransform her, shouldn't she be able to return to her form with the objects on her workbench? because you can transform companions into their puppet god form. I forgot to mention that when they die if they are transformed into puppets samona god, the same thing happens as the enemies with dresses on the train when trying to recover them the characters disappear from the formation
Well, there's actually a way to get her Attachments to work hidden away in West Beach somewhere... (Though her being unable to use them in puppet form is unintended, so I'll be trying to fix that soon.)
I may add something in the future for Samona regaining her "Puppet Goddess" form, but as for now, she can only mold the others to her wishes.
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When is the steam version gonna be update with this new version?
Unfortunately, Valve is being very quiet and I'm not hearing any feedback from them yet. Very sorry about this!
Still haven't heard anything?
Neat, I was wondering what was going on with the DLCs. Glad to pick it up, the base game is excellent for the price point.
I have to admit that i can istall the 4.2 ver. on the web but not in the app but i want to install it on the app is this possible for you to change?
I'm afraid I don't have any insight on how the app works exactly and if there's a way for me to alter the game to be more compatible with the app, I'm not aware of it. ^ ^;
Here another prove!
i paid for the game but can only install the demo ver. ! Please i want to play
where do i go for mods for this game
Unfortunately most mods have been made incompatible with 4.0 and Venture Forth and will need to be updated by the mod authors, but you can still read up on them here:
https://gianna.miraheze.org/wiki/Modding:Mod_Overview
Any update on the DLC you mentioned?
A bit late of a reply but it's set to be coming out soon. No exact date yet since being a single developer means one interruption interrupts the game's development entirely but I'd guess not longer than another month.
Bought the game a few days ago and have been loving it, one of the best H-Games I've probably played. although I can't seem to find the circus, I'd like to at least know a general area to look for it
I have a question How many tombs can you get in the demo also im confused on how to do the gem stone? So far I have the green and blue tomb If so then can you tell me where they are thank you! Also where is Yterre?
hey i need help my elf has vanished and i cant get her back idk how or why she has but she wont return to the party no matter what .she got turned into a onahole and since then wont return ,but also the game is still saying shes still with me
I think she is in your inventory as onahole. You can use latex melter to return her. Anyway, if you have some glitch and she is not in inventory, there is a secret button to return all members in the Gianna Castle Orbs room across one of the orbs in the void.
I'm slightly disappointed that there is no change in dialogue with Jyla if you defeat The Council and acquire The Blue Tome before talking to her for the first time.
Oh, and I keep getting some augment error when entering a building in the city of mists.
...
I'VE BEEN TRICKED! I'VE BEEN BACKSTABBED! I'VE BEEN, ABSOLUTELY, BAMBOOZLED!
How can we make use of Samona's Attachment slots? I've got all her JP skills and she's lvl 10, but I STILL can't use them.
Visit the west beach puppet shop, abandoned place south of the teleport point, need to shrink to get in, even if you have Samona, but the door gets unlocked when you try to leave regardless of whether or not you have Samona.
I have a bunch of bugs to report. Different difficulties seem to be stored as different games, though mostly copy/pasted from one to another. If it makes any difference, I play the Steam version and mostly on the hard difficulty.
1. A lot of Samona's transformations are broken in various ways. For example, the orc transformation shares her main level rather than having a separate level. Samona's skeleton transformation is unable to attack without a necromancer in the party, unlike other characters' skeleton transformations. Some of her transformations improperly leave spell attack as the default action. This makes her the only cheerleader able to attack, for example.
2. If you turn a mega slime into a relic, then restore the character to her original body, it only restores one character and not the other slimes merged in. This causes the other characters to vanish from your party. I've seen that you added a way to restore other characters that vanish, but this is at least one way that they vanish.
3. The "(faceless) copies her master" text counts as an attack that targets the golem for the Kepiat fight. This is true even if the action is something that does not actually target the golem, such as sneak, guard, or heal. As this triggers massive retaliation, it makes the Kepiat fight basically unbeatable if you have a masked and a faceless in your main party.
4. Winning the Lady Lyra fights grants experience to a mega slime, which normally does not gain experience. This is probably due to the battle having a different experience granting mechanism from most, as it restores defeated party members and then grants everyone experience. This can be exploited to level up a mega slime to much higher than the number of merged party members.
5. A slime's bounce attack will not attack more than twice. As I read the text, it looks like it supposed to be a 75% chance to repeat indefinitely, akin to colossus (which is 60%) or funeral march. Instead, it only makes one or two attacks, making it basically a weaker version of glob.
6. Ripvannibala's instant kill attack can target and kill a relic. I haven't seen anything else in the game that can target relics at all, at least apart from Luxatep claiming them, which is obviously intentional. City of Mists is weird enough that I'm not entirely certain that this is a bug, but I'm reporting it anyway. This is likely intentional, but Ripvannibala is unable to kill skeletons.
7. When a faceless tries to copy a masked Jyla's steal attack, she sometimes copies a different party member's action instead. I'm not sure exactly what causes it, as it doesn't always happen. One thing that will reliably trigger it is that if a party has a masked Nuan use double strike, a masked Jyla use steal, and a faceless commoner, then the commoner will double strike twice (four attacks in total) but not steal at all.
8. When the mindmill is defeated by an instant attack such as dart or instant strike, it doesn't immediately die the way that other enemies do. Rather, it allows you to continue targeting it, then dies before any characters take their normal turn once the round starts. This allows it to consume additional instant attacks.
9. A cheerleader's Cheer IV skill heals a lot more health than the text shows. The text shows 10% of max health, which is the same as basic Cheer. The skill actually heals a lot more than that, and is clearly scaling with something (maybe passion?) that doesn't get reflected in the displayed numbers, so the text is wrong.
10. The max health values for many bosses in the journal are wrong. For example, the Sea Market councilors are listed as 700 HP, but actually have 2100. I suspect that what happened is that they were right originally, then you changed boss health values, but didn't update the journal. The slick way to do it is to have the journal read the boss health values directly, but I don't know if RPG Maker makes that awkward to do. The enemy journal is a cool feature, but it's made less useful when it's wrong.
Honestly really love this game! Just wish more could be done with the Statues. Like, craft three together to make a Cerberus, or make them into a Gargoyle. Wish more was done for the petrification side of things.
I... posted a bug report on the Steam forums, not knowing about this spot. (Also, would've likely bought it here if I knew about this spot!)
(It... had to do with *something* related to the Scarecrow Status causing characters to restore 25 HP every time they hit, and also disappear entirely except as inventory items if they became Onaholes)
EDIT: I've... also been completely unable to find the Blue Jewel from the hint offered shortly before you get the Blue Tome.
why is it that whenever i cure an effect they are cursed, holy water doesnt fix the cursed status
I'd recommend checking if you have any equipment on them that curses them while they wear it. If it's not that, then it sounds like a bug.
is the actual game censored or is it just the preview images here on itch?
Just the preview images are censored here to accommodate itch's policies. The full game is completely uncensored!
hey i just bought the game and I can only play the demo ca what should i do?
thnaks.
Thanks for buying the game!
There should be two download buttons on the page, one for the full version (3.01). You can also go to your games library, done by clicking on the arrow next to your name in the top right, then choosing "My library."
normally, you have to download from your normal browser when there is a demo download here on the itch app...it never works correctly in all the times ive seen this
I bought the game like a year ago, but realized I'm currently playing a demo version. I don't see a full download version right now, but it's asking me to pay another $10. I check and I paid $7 for it some time around last year.
How do I solve this? The full version is not available for installation. I'm missing access to areas.
Found out that I can't have it on Itch. Looks like it can only be as download. Hoping my saves are compatible. Dx
Edit: Oof. There's 3 save folders instead of 1 now. Oh well. Thanks for keeping the game updated anyways! I didn't realize I was still playing so many version back all this time. I though I was just dumb and couldn't find the stuff. ^^"
Time to explore~
If you bought it here on itch in the past, you need to go into "My library" on your account to find the download links (yeah it is kinds weird)
And yes the game have 3 save folders now since the game have 3 difficulties now as well, so a save folder for each difficulty
Thanks. Just getting back up to speed on some of those things there. : P
Nice to see this game still moving!
how do you undo the scarecrow tf? I lost sianna, and she completely lefT my party
She will be standing as a scarecrow somewhere in the map you were in when she got transformed
There needs to be some serious balancing updates made. I'm realising a couple hours into the game that it's seemingly incredibly easy to get soft locked, and items to cure conditions that drop from enemies that have a very low drop chance. Gold drops are also very low and I'm more likely to have my entire party unplayable before I actually can afford a single cure item from the shop. Good game and has a lot of variety but wow the balance is so irritating.
Some more criticism to consider : I'm finding that party members that disappear are really hard to find. I barely found a character that disappeared from turning into a tree, and I cannot find a character that disappeared due to the hieroglyph effect. It would help if there was an option to just tell you where they are, or have them show up on the party member page in their disappeared state, because I've looped the tomb like 10 times and can't find the missing party member.
EDIT: I think there's a bug with the hieroglyph. Sable was a zombie/skeleton, had their soul in a soulgem, and was turned into a hieroglyph. I assume you're supposed to use the pickaxe on the blue crystal wall to find the missing party member(I couldn't find them anywhere and the sign next to it seems to reference the status description in the journal with the mention about forgotten party members). I returned Sable to her original body via an altar and the soulgem and it returned her body. I'm afraid the save might be bugged now although I dunno.
Final feedback to add as I finished the game : Any options for a NG+ option to replay or is the game not built for that? I suppose anyone could use the cheats on the easy mode but that feels a bit much if you just want to replay but keep all levels, items, etc.
I also couldn't find the final end 2 and I'm not sure how to unlock it lol
Hello there, I seem to be kinda stuck. Playing the demo and it seems the only place I can really progress into is this mansion that I need to "look like a maid to enter" but I looked just about everywhere and I cannot find any maid outfits.
I have just defeated the council and got the blue book. Also got the green book a while back. Marisa is just repeating her "I am too important to talk to you" spiel and no other NPC seems to point me in any direction.
wont let me play says the nw_elf.dll is missing
Decided to check up on this and surprised it keeps getting major updates. Seriously, this game is criminally under the radar and gets better support than games I've paid x10 the price of. Randomizers and difficulty adjustments sound neat, I'll definitely try a new playthrough with those. One thing I noticed right away though is the stat randomizer can pick the exact same buff and penalty. Not sure that's intended.
Do you have any plans to move on to new project after this?
Thank you very much and I'm very glad you happened to come across it!
And yeah, I noticed that about the stat randomizer while testing, but it felt sort of in the spirit of "true randomness" to let then potentially zero out like that. I think I'll change that in a future update, though.
As for the future, I'm currently working on getting Gianna onto Steam and after that I'll be working on an expansion to the game adding new areas, statuses, bad ends, and more!
That would be a very big project, but I would greatly appreciate that!
If you like, you can visit our Discord at https://discord.gg/B5JwPBa. I don't really know any Chinese, but I can try to help where I can!
Well I'm actually going to be finished with 3.0 very soon. ^ ^; So it would probably be best for you to wait before continuing, but the translated dialogue itself should be relatively simple to copy over to the new RPG Maker project.
Again, thank you very much for doing this!
First of all Found this game by pure chance, tried the demo, so impressed I bought the full thing and glad I did. Hypnosis, monsters and more.
Quick question though, how do I propose to the party member? Cause I have thier admiration up past 200. Maybe I missed something in it's tutorial, but I am lost.
Hello and thank you very much for the support! Glad to hear you're enjoying the game!
If you haven't found it yet, there's a location in the western region of the world called the Seaside Chalet you can buy. Once you do, you can interact with teammates and propose if their attraction is high enough.
Thanks for the tip.
But now I've encountered something that might actually be a problem. After defeating the sculptress, she and Liliana are just gone. Can't seem to find Liliana and there's not even a scene choosing the boss's fate. Is this a bug or is there something I'm missing?
If it helps notification, had gotten smashed by the boss the first time and so had to come back. And the gaunlet of enemies before reaching the fight didn't spawn the second time.
Yes, unfortunately this glitch was still present in this release after being reported and thought to be fixed prior, but was reported again. Apologies!! Thankfully, though, it has been fixed with the latest dev version of the game and won't be present for the full release of version 3.0.
As long as it allowed you to get the Green Jewel, the save should still be salvageable, but you'll need to use a secret space found across from the Blue Orb's pedestal in the Hall of Orbs in Gianna Castle. Interact with the wall opposite and you should get a prompt offering to restore any lost party members. Again, apologies for the inconvenience!
Love this game, been playing the Hard Mode beta with full randomiser on. A couple of things I've observed in doing so:
1) Some conditions are a nightmare to get rid of and can put a stop on your progress. Slime has been a real barrier, I've had a girl go from 0 to full Slime in one turn with the changes and have not been able to get hold of a Solidifer for anything. As Lilina is stuck as one, I can't finish the gallery and therefore progress further in the game. Faceless Maid has had similar issues and I'm sure there might be a few others. It might be worth having the merchants sell a "cure all conditions" item for either a high fee or some other cost (Maybe whoever uses it loses a level in their main class or something?).
2) Item distribution is a bit hit-and-miss. I've gotten 10 mask fragments, 3 gambler's tickets, 3 government letters and an one extra spellbook than required but have yet to receive tickets to access the stadium or circus. The stadium still lets you in after you pay the money if you have the ticket or not, but the circus is a no-go. It might be a good idea to have the game limit how many of the key items it gives out, so once it hits, say, the 5 mask fragments needed, it doesn't spawn any more to allow other important items a chance.
3) Some of the fights are a bit unbalanced with the hard mode changes. The Laelaps bounty hunters are a bit too lethal, they can quickly chain together putting collars on party members and hitting the button and can, if they feel like it, two turn you as the Captured state means no one comes in to replace them. Meanwhile, I've cheesed a few fights on accident because of boss enemies focusing solely on a party member they can't get rid of. I beat the bonus boss lady (the one in the manor in the castle town) pretty much because she became obsessed with mindbreaking a slime that couldn't be mindbroke.
4) Rokkas appears to be bugged, after the first few rounds the battle just stops with no options available.
Thanks for the feedback and I'm glad you're enjoying the game and the new features!
As for your points:
1) That's a fair point, although keep in mind that the Morph spell is always an option, especially with the Copy status. Limited cure options is part of the appeal of these modes, I'd say, but it's also true that having it happen to Lilina can be an unfortunate outcome. Perhaps a method to cure Lilina specifically could be added to avoid these sorts of roadblocks.
2) I agree that some tweaking may be in order (I've had multiple people report that the Chest of Maid Outfits is notoriously difficult to find depending on your RNG), though right now the availability of key items is 1-to-1, so since there are actually 15 Mask Fragments in the City of Mist, they do take a big chunk of them just given how far they outnumber other types. As for the stadium, that sounds like a bug, so I'll be taking a look at that.
3) The Laelaps have been in need of a nerf for a while, to be honest, so you can expect that to happen in both Normal and Hard. Pretty much all of these issues ties into the AI, which is tricky given what RPGM is capable of, even with plugins like the ones I use. But I'll be tweaking them as development advances and I'll fix the Slime+Mindbreak issue right away!
4)I've had some other people report this and I'm working on a solution. It seems to be related to her necklace flashing "move."
Again, thank you for the feedback!
Hello, I’m almost done with the game, though I’d like to ask if there is a Stop tome laying around, where the puppet customizer is, where the @L@SH@S H@@S@ is, and how do I find the rest of the recruitable characters, cause I’ve only found 7. Sorry if that’s a lot to ask
Hi and thanks for playing!
I'd answer your questions, but from the looks of it, you've already gotten some help from the Discord! ^ ^ Thanks for stopping by!
Hello I love the game so far, but I seem to be stuck on the Key i got from the Forestkin Chief on MT Pleasant. Where do I find the keyhole for it, cause I have tried it all around the Master's House but it doesnt fit anywhere
Thank you for playing!
Try exploring around in the farmland area and you should find somewhere to use it. ^ ^
Ok how would someone get to Castle Hargrove and Demon Spire?
also thanks help on that info
There's some steps to that:
Is there anyway to get the Orb perks after you place them on the pedestals?
As of version 2.1, they should unlock automatically when you place them, but if you're using a transferred save from 2.0 where Orbs have already been placed, I'm afraid they're unobtainable for that playthrough.
Dang, guess I'll just have to 100% it again
I'm having a lot of fun so far! But I'm kind of stuck on one point. How do I activate the golems in the tomb? What do I need for them?
Glad to hear it and thanks for playing!!
For those golems, you'll need a Soulgem. If you haven't seen those yet, try the Forsaken Tower in Gianna Forest.
Ahhhh, I see. Thank you very much!
In my denseness I am stuck on the ghost express in the library is the end of the content for this area or am i just missing something obvious.?
p.s how to I tf back into maids after the mansion area?
Seems like you need to do a bit of random reading. Party members can be turned back into maids (not disguised ones) with Yterre.
pardon me but for the life of me i cant find where to use the cumstained key from the green house in mt pleasant.
found the answer had to interact with the scrolls on the maesters desk loving the game really happy with the amount of content and hope more keeps getting added
Glad to hear it, thank you!
More is definitely on the way as well - next planned step is difficulty modes and a Steam release!
so not sure if this is a bug or if i just missed something but Lilina completely disappeared after getting the green orb.
It certainly sounds like a bug, unfortunately.
If this or something like it happens, I've placed a hidden space in the Hall of Orbs room that can return missing party members to the party. Just interact with the black wall space directly across from the Blue Orb's spot.
Sorry about this and I'll continue fixing bugs for the next version!
I figured out what caused the problem. If you fail the fight against The sculptor and the Lilina golem it causes a sequence break of some sort and going back to rematch doesn't start the cutscene for the fight or the ending.
oh that’s good
any chance of this coming to steam
Hopefully, yes! I'm going to try and have it available before the end of April, but things often come up that delays those plans. I'll be announcing it here when it is, though!
hello just started playing your game and enjoying it so far. just 1 question is the h content (scenes) only in the bad ends and if yes are there plans to add h content in other ways? thanks
Well, I suppose it depends on how you define H content since there's a lot that happens during the battles as well. Other than that, some H events can happen in the overall story, but most of it is in the Bad Ends, yes.
Are there a android port in this game
Unfortunately no, I haven't looked into mobile game options for RPG Maker yet. I will give it a look if I get the time!
Amazing game, love the huge variety of content, the depth, and the shockingly deep worldbuilding!
There's just one thing I seem to be stuck on. Well, perhaps two. It seems like there should be a way to walk on the darker patches of lava in the Demons' Spire, but I've got no idea what it is. Also I'm not sure how to get at the chest behind Marisa.
Thank you very much!! I'm always very happy to hear such nice things about the game.
(Spoiler answers for your questions below:)
1) You'll need to equip a Flame Amulet on a party member first in order to cross the lava, and
2) That chest is only important for lore reasons, more or less. You can't access it.
there is a thing I don't understand, when samona becomes a puppet I can't put any puppet accessories on her, it's intentional or a bug, because if it's intentional, it wouldn't make sense because she was a puppet goddess and she seemed to have all her senses and the only thing you use is the common object to detransform her, shouldn't she be able to return to her form with the objects on her workbench? because you can transform companions into their puppet god form. I forgot to mention that when they die if they are transformed into puppets samona god, the same thing happens as the enemies with dresses on the train when trying to recover them the characters disappear from the formation
Well, there's actually a way to get her Attachments to work hidden away in West Beach somewhere... (Though her being unable to use them in puppet form is unintended, so I'll be trying to fix that soon.)
I may add something in the future for Samona regaining her "Puppet Goddess" form, but as for now, she can only mold the others to her wishes.
ok thanks for the info i'll look it up, and sorry if i'm too annoying
Not at all! Thank you for playing!